CYBORG CULTURE


 - Entertainment

Much of what we do for fun expresses more about what we value as a culture. As the culture changes, the cyborg will find various new means to relax and enjoy. Usually established by the teen-age segment, we have seen recent examples of how entertainment has modified as the culture changes. Think about how some of these have changed the way people think about and identify with the culture. Also ask yourself whether and how we communicate differently because of these technological evolutions:

VCRs

Video Arcades

Cable and Satellite Dish

Music Videos

Computers in the Home

Laptops

We want to introduce a few new items for your consideration on how things may change regarding the cyborg, its culture, and how it affects communication:

 - Music Extensions

 - Entertainment Frontiers

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